Zelda Botw So the unique cartoon look would be with raytracing and 8k

The Nintendo Switch (likewise just switch) is a computer game console of the Japanese business Nintendo. She appeared on March 3, 2017, in Europe, Australia, The United States And Canada and Asia as well as on 15 August 2017 in Argentina. As a supposed hybrid console, the successor of the Wii U can be utilized both as a stationary, so with an external display console, as well as a portable handheld console. The Joy-coned removable controls permit games in a 3rd variant, the so-called table setting. The Nintendo Switch stands in straight competition to Sony’s PlayStation 4 as well as Microsoft’s Xbox One.
On 19 September 2018, with Nintendo Switch Online presented an online solution on the basis of a subscription membership for the button. On September 20, 2019, the Nintendo Switch Lite appeared a 2nd, much more portable design of the console, the lack of link options to an outside Screen is primarily developed for mobile use. On October 8, 2021, the Nintendo Switch OLED version, a modification with larger OLED display appeared.

Zelda: Breath of the wild lives not least from its very special cartoon look. The one comes to the one of the world design of the fantasy universe, but also plays the limited hardware performance of the Nintendo Switch in the cards. But what happens if you just get the role play on the PC and model there to your heart’s content? Does the cartoon look also work with Retracing and 8K graphics?

A completely different look for Breath of the Wild

The well-known graphics fodder Digital Dreams already made themselves at the beginning of the year to a new look for Breath of the Wild, but has further revised his reshapes and mods and shows them in a current eight-minute video that the converted world of Rule presented.

But see himself! Remember to set your favorite resolution when playing:

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Digital Dreams misses BOTH a ray tracing reshape, 8K graphics and infinite Level of Detail for trees and surroundings. In contrast to genuine ray tracing, in which the path of individual beams is physically calculated correctly, Retracing Reshape is a filter that precludes a comparable effect during image processing (post-processing).

Of course, this feat of this feature can only be carried out with appropriate PC hardware. The following components were used:

Main board: ASUS PRIME X470-PRO
CPU: Ry zen 9 3900x
RAM: Corsair Vengeance 32 GB
GPU: ASUS TURF RTX 3090
SSD: Crucial MX500 2 TB

[8K] Zelda Botw CEMU - This already looks better than Botw2!! Raytracing GI BeyondallLimits reshade

But to play around with the look of Breath of the Wild, is not always a success. Some pictures recently showed about how strange the look would look without his typical cel-shading effect.

What do you think about the graphic overhaul? Impressive or inappropriate? Tell us in the comments!

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